Bobo_LaDouche
Well-known member
- Joined
- Nov 13, 2024
- Threads
- 8
- Messages
- 179
- Reaction score
- 268
- Location
- Carson City, Nevada
- Vehicles
- Cybertruck, Model 3
- Thread starter
- #1
FSD 13.2.6 has a new and good feel, largely because of the "almost human" feel to acceleration while passing, better lane control, and better pathway on curves. Complex highway lane changes were done without my stress rising, and highway exits were negotiated in quite a reasonable manner. There is a lot of contrast and improvement to 13.2.2
I rate the FSD "good", and it delivers driving at an enjoyable level. This is an incredible improvement from not long ago, so I am impressed with the efforts of the engineers designing FSD.
The following issues could use continued improvement:
1. Better lane control. Much improved, but I am asking for a little more improvement here. The tendency to wander to the shoulder and center is greatly reduced, but some wander still exists; not sure if this is road-tilt effect, but probably not wind. [Wind effect not tested yet, but this has been a big issue.]
2. Velocity control (speed) is remarkably slow to respond when an increase is requested, i.e., traveling 70 and requesting 75, this might not ever happen. On the plus side, quitting FSD and increasing to 78, then re-engaging FSD and slowing to 75 works better than previously. So I just quit FSD every time I pass a speed limit sign, which is frequently. Would be easier to spin the thumb dial and have the car actually respond. Slowing the velocity, the car is responsive.
3. Blind spot awareness - not even a consideration of FSD yet. Hugging the blind spot of other cars is dangerous, so hopefully this could be an implemented feature soon enough. Directly experienced a bad situation today as a result of this.
4. Tailgating - another feature to think about. We tailed a semi-truck piled high with brush today, and it was tossing pieces onto the highway. Easy for the human to see, but not the FSD. I like the maximum 7 setting on tailgating, and wish there was a 14 setting.
The vehicle behaviour around curves is maturing really well - it almost has reached a human level, making smoother arcs and leaning towards the correct sides of the lane while curving. This is what makes FSD 13.2.6 pleasurable.
I rate the FSD "good", and it delivers driving at an enjoyable level. This is an incredible improvement from not long ago, so I am impressed with the efforts of the engineers designing FSD.
The following issues could use continued improvement:
1. Better lane control. Much improved, but I am asking for a little more improvement here. The tendency to wander to the shoulder and center is greatly reduced, but some wander still exists; not sure if this is road-tilt effect, but probably not wind. [Wind effect not tested yet, but this has been a big issue.]
2. Velocity control (speed) is remarkably slow to respond when an increase is requested, i.e., traveling 70 and requesting 75, this might not ever happen. On the plus side, quitting FSD and increasing to 78, then re-engaging FSD and slowing to 75 works better than previously. So I just quit FSD every time I pass a speed limit sign, which is frequently. Would be easier to spin the thumb dial and have the car actually respond. Slowing the velocity, the car is responsive.
3. Blind spot awareness - not even a consideration of FSD yet. Hugging the blind spot of other cars is dangerous, so hopefully this could be an implemented feature soon enough. Directly experienced a bad situation today as a result of this.
4. Tailgating - another feature to think about. We tailed a semi-truck piled high with brush today, and it was tossing pieces onto the highway. Easy for the human to see, but not the FSD. I like the maximum 7 setting on tailgating, and wish there was a 14 setting.
The vehicle behaviour around curves is maturing really well - it almost has reached a human level, making smoother arcs and leaning towards the correct sides of the lane while curving. This is what makes FSD 13.2.6 pleasurable.
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